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MARINA.TEX
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Text File
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1998-06-28
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5KB
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342 lines
#declare LightWood = color red 0.91 green 0.76 blue 0.65
#declare MediumWood = color red 0.65 green 0.50 blue 0.39
#declare DarkWood = color red 0.52 green 0.37 blue 0.26
#declare laton=
texture
{
pigment
{
bozo
turbulence .4
color_map
{
[0 rgb <.95,.8,0>]
[.5 rgb <1,.85,0>]
[.75 rgb <.95,.8,0>]
[1 rgb <.95,.8,0>]
}
scale 7.5
}
finish {specular 1 roughness .005 brilliance 10 metallic diffuse 1}
normal {bozo scale 1.5 bump_size -.1}
}
#declare cobre=
texture
{
pigment
{
bozo
turbulence .4
color_map
{
[0 rgb <.95,.8,0>]
[.5 rgb <1,.85,0>]
[.75 rgb <.95,.8,0>]
[1 rgb <.95,.8,0>]
}
scale 7.5
}
finish {specular 1 roughness .005 brilliance 10 metallic}
normal {bozo scale 1.5 bump_size -.1}
}
#declare metal=
texture
{
pigment
{
bozo
turbulence .4
color_map
{
[0 rgb 1.25]
[.5 rgb 1.1]
[.75 rgb 1.25]
[1 rgb 1.25]
}
scale 7.5
scale <10,1,1>
}
finish {specular 1 roughness .005 brilliance 10 metallic}
normal {bozo scale 1.5 bump_size -.1}
}
#declare metal_oxidado=
texture
{
pigment
{
bozo
turbulence .4
color_map
{
[0 rgb 1.25]
[.5 rgb .95]
[.62 rgb .95]
[.65 rgb <1.25,.5,0>]
[.651 rgb <1.25,.5,0>]
[.67 rgb 1.25]
[.75 rgb 1.25]
[1 rgb 1.25]
}
scale 7.5
scale <60,1,1>
}
finish {specular 1 roughness .005 brilliance 10 metallic}
normal {bozo scale 1.5 bump_size -.1}
rotate z*90
}
#declare madera=
texture
{
pigment
{
wood
color_map
{
[0 LightWood]
[.1 LightWood]
[.15 MediumWood]
[.2 LightWood]
[.3 DarkWood]
[.3 MediumWood]
[.5 LightWood]
[.65 MediumWood]
[.75 DarkWood]
[.9 MediumWood]
[1 LightWood]
}
scale .2
scale <20,1,1>
}
}
#declare madera_roja=
texture
{
pigment
{
wood
color_map
{
[0 red .8]
[.1 red .8]
[.15 red .9]
[.2 red .8]
[.3 red 1]
[.3 red .9]
[.5 red .8]
[.65 red .9]
[.75 red 1]
[.9 red .9]
[1 red .8]
}
scale .2
scale <20,1,1>
}
}
#declare madera_amarilla2=
texture
{
pigment
{
wood
color_map
{
[0 red .8 green .8]
[.1 red .8 green .8]
[.15 red .9 green .9]
[.2 red .8 green .8]
[.3 red 1 green 1]
[.3 red .9 green .9]
[.5 red .8 green .8]
[.65 red .9 green .9]
[.75 red 1 green 1]
[.9 red .9 green .9]
[1 red .8 green .8]
}
scale .2
scale <20,1,1>
}
}
#declare madera_blanca=
texture
{
pigment
{
wood
color_map
{
[0 rgb .8]
[.1 rgb .8]
[.15 rgb .9]
[.2 rgb .8]
[.3 rgb 1]
[.3 rgb .9]
[.5 rgb .8]
[.65 rgb .9]
[.75 rgb 1]
[.9 rgb .9]
[1 rgb .8]
}
scale .2
scale <20,1,1>
}
}
#declare madera_negra=
texture
{
pigment
{
wood
color_map
{
[0 rgb .1]
[.1 rgb .1]
[.15 rgb .2]
[.2 rgb .1]
[.3 rgb .3]
[.3 rgb .2]
[.5 rgb .1]
[.65 rgb .2]
[.75 rgb .3]
[.9 rgb .2]
[1 rgb .1]
}
scale .2
scale <20,1,1>
}
}
#declare madera_azul=
texture
{
pigment
{
wood
color_map
{
[0 blue .8]
[.1 blue .8]
[.15 blue .9]
[.2 blue .8]
[.3 blue 1]
[.3 blue .9]
[.5 blue .8]
[.65 blue .9]
[.75 blue 1]
[.9 blue .9]
[1 blue .8]
}
scale .2
scale <20,1,1>
}
}
#declare madera_amarilla=
texture
{
pigment
{
wood
color_map
{
[0 rgb <.78,.78,.1>]
[.1 rgb <.46,.46,.1>]
[.15 rgb <.77,.77,.1>]
[.2 rgb <.78,.78,.1>]
[.3 rgb <.77,.77,.1>]
[.3 rgb <.79,.79,.1>]
[.5 rgb <.74,.74,.1>]
[.65 rgb <.75,.75,.1>]
[.75 rgb <.7,.77,.1>]
[.9 rgb <.79,.79,.1>]
[1 rgb <.78,.78,.1>]
}
scale .2
scale <20,1,1>
}
}
#declare turbulencia= .3
#declare arrugas= .1
#declare madera2=
texture
{
pigment
{
LightWood
}
normal
{
wood
turbulence turbulencia
scale <20,1,1>
bump_size arrugas
}
}
#declare madera3=
texture
{
pigment
{
rgb .9 //LightWood *.75
}
normal
{
wood
turbulence turbulencia
scale <20,1,1>
bump_size arrugas
}
}
#declare madera1=
texture
{
pigment
{
LightWood *.5
}
normal
{
wood
turbulence turbulencia
scale <20,1,1>
bump_size arrugas
}
}
#declare cuerda=
texture
{
pigment {MediumWood}
}
#declare tela=
texture
{
pigment
{
bozo
turbulence 1
color_map
{
[0 rgb 1]
[.4 rgb 1]
[.5 rgb .99]
[.6 rgb 1]
[1 rgb 1]
}
scale 40
}
}